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Flight [6]
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ACTION
  ADWARE: More information about adware/spyware on our FAQ page ADWARE     EDITOR'S CHOICE EDITOR'S CHOICE     CHILD SAFE: A game which in our opinion is safe to play for a younger child CHILD-SAFE     VIOLENT GAME: A violent game contains elements of strong graphical violence, obscene language or exessive gore. Games with segments of mild violence will not be classified as a violent game at Gamehippo.com VIOLENT     A game that contains the source code SOURCE CODE
  SINGLE-PLAYER GAME: Support for 1 playerSINGLE-PLAYER     MULTI-PLAYER GAME: Support for many players on the same PC MULTI-PLAYER     NETWORK/INTERNET GAME: Support for many players on a network (Internet and/or LAN)NETWORK / INTERNET     ASCII/TEXT GAME: A game which by our definition has ascii graphics and/or a text based game interface ASCII/TEXT GAME
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  3d Spryjinx
Spryjinx is a vertical scrolling game which is a combination of Q-Bert and an atari game called Quick Step. The game is almost exactly the same as the 2d version of spryjinx but the graphics are 3d and some of the game is slightly different. I think the original Spryjinx is more fun than the 3d version of the game. The new version has new power-ups and a few other changes.
  GAME AUTHOR Jase
REVIEWED BY Aguydude
STAFF RATING 9/10
USER RATING 4.9/10 Click to view detailed ratings
  FILE SIZE 911 KB
FILE DATE Jul 07, 2000
UPLOADED Sep 25, 2000
DEV TOOL DJGPP
  SCREENSHOT   1  
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THE REVIEWER ALSO RECOMMENDS THIS SIMILAR GAME:
Spryjinx [8/10] REVIEWED BY Boson
  Abuse
Abuse is a detailed shooting game. Although it is commercial software freeware versions were created from the public domain source code and graphics of the game. As the only person immune to the abuse gene, you must fight your way through mutants so that you can save the world and escape to freedom. You can use various weapons and abilities (i.e. flying) to fight through the humans who were infected with the gene. There is also a level editor (using command line parameter -edit).
NB: The DOS version (Free Abuse, aka fRaBs) requires 5.4MB of free space. It may contain different levels but it contains the same gameplay. It's homepage is here and explains how to use network play in Free Abuse.
  GAME AUTHOR Jonathan Clark
REVIEWED BY Aguydude
STAFF RATING 10/10
USER RATING 7.6/10 Click to view detailed ratings
  FILE SIZE 2.8 MB
FILE DATE Feb 12, 2001
UPLOADED Sep 01, 2001
DEV TOOL VC++
  SCREENSHOT   1  
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  Afro-Santa
This game is rather unique. In Afro-Santa you walk in a 3D doom maze trying to deliver the presents to the X-mas tree - but you cannot be detected by people. By virtue of a sneaky radar screen, you need to complete your Christmas mission. There are also strangely looking ghosts that you need to avoid (or shoot down) that lurk around in the maze's cealing. It's a cool and fun concept to bring Santa into a first-person game setting. The game has three levels of difficulty. Note: This game ran smoothly with an S3 Savage 8 MB videocard and 450 MHz CPU/64 MB RAM.

PC REQUIREMENTS: Pentium III 650MHz CPU, DirectX8.1, NVidia TnT2 Videocard (or better)

  GAME AUTHOR Afrohorse
REVIEWED BY Boson
STAFF RATING 9/10
USER RATING 6.7/10 Click to view detailed ratings
  FILE SIZE 4.8 MB
FILE DATE Dec 24, 2002
UPLOADED Dec 24, 2002
DEV TOOL VC++
  SCREENSHOT   1  
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  Akuji
The first thing I thought of after playing Akuji for 5 minutes was, "This is Castlevania for kids". Indeed it is, but it is not essentially a "kiddie" game, since anyone will have a blast with Akuji. So if you have ever played Castlevania, which is arguably the greatest videogame series of all time, you'll feel right at home with Akuji. The gothic themes from Castlevania have been toned down for Akuji so that now it is more of a "happy" gothic theme (oxymoron, I know), but you still take the role of a vampire, albeit a cute, little vampire.

For those of you who are unfamiliar with Castlevania, it is different than other platform games of it's sort because the entire game is one big level. When you start, though, you cannot access the entire "level" because you cannot jump high enough, smash a certain brick blocking your path. etc. As you progress through the game you gain abilities that will allow you to overcome obstacles that daunted you earlier. Akuji progresses much in the same way but it is not quite as open ended since the game area is divided into sections, so you do not have to backtrack nearly as much. Essentially, Akuji is dumbed-down Castlevania, and that's not a bad thing at all.

Although all the in game text is in Japanese, absolutely none of it is neccesary to play through the game and there is little story to the game anyways. What story there is can be understood through the pictures that go along with the text.

I played the game in Normal mode and the first couple of area's were pretty easy, but the difficulty really picked up a notch at the third area. Easy mode is a good "kid mode".

Bottom Line: Akuji is one of the best platform games I have ever played. If you like the Castlevania series then this is your game. If you don't, it is still one darn good platformer, which I highly reccomend.

PC REQUIREMENTS: 200 MHz CPU, DirectX7

  GAME AUTHOR Buster
REVIEWED BY Evil Boris
STAFF RATING 9/10
USER RATING 8.1/10 Click to view detailed ratings
  FILE SIZE 2.6 MB
FILE DATE Oct 14, 2002
UPLOADED Nov 27, 2002
DEV TOOL Delphi
  SCREENSHOT   1  
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  Alex the Allegator 4
Alex the Allegator 4 features stunning monochrome (2-color) graphics. Confused? Allow me to explain. While there have been quite a few game developers in the past who have attempted to bring back the old-school Gameboy feel to modern PCs, never has one succeeded in the same way that Free Lunch Design does with Alex 4. If you're still 'haunted' by fond memories of games like Mario Land and Balloon Kid, then this is the game for you.

Alex 4 is also one of those rare games that can literally 'be fun for the whole family', because it's not a very hard game to play --it's just a hard game to play well. At the start of the game you are given 3 lives, lose those 3 lives and the game is over. However, you can continue from where ever you 'died', with the only consequence being the loss of your score. I really enjoyed this continue system, as it makes it that much less of a pain to 100% every level, which is a durn hard thing to do, but you'll likely be playing fer hours and hours trying to complete this daunting task anyway. Alex 4 is just that much fun.

Oh yeah, I forgot to mention that it's made by the same guys who bestowed upon us all the blessed goodness of Icy Tower. And that's really all you need to know.

'Left ALT' jumps, control with the arrow keys.
  GAME AUTHOR Free Lunch Design
REVIEWED BY Evil Boris
STAFF RATING 10/10
USER RATING 8.1/10 Click to view detailed ratings
  FILE SIZE 1.1 MB
FILE DATE Jul 02, 2003
UPLOADED Jul 04, 2003
DEV TOOL C/C++ (generic)
  SCREENSHOT   1  
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