3-Demon
We have unmumified this ancient pacman relic from 1984. The game value of this game has been deflated because of old age. It's a very primitive 3D rendering of a maze in which you control pacman with the arrow keys to collect the dots and dodge the evil ghosts. Without a tiny bit of nostalgia you will probably not enjoy this game.
GAME AUTHOR unknown REVIEWED BY Boson
STAFF RATING 1/10
USER RATING 4.8/10
FILE SIZE 23 KB
FILE DATE Nov 16, 1984
UPLOADED Dec 12, 2001 DEV TOOL unknown
360
360 is a space invaders game, made in Gamemaker. The graphics are slick and slightly retro but, paradoxically, do not look dated. The basic concept is you have four waves of alien ships approaching your planet at once. They approach from the top, bottom, left and right and you have to defeat them to finish the level.
The nice parts of this game are it's good design and frantic gameplay. However, it does not have the simplicity that would have been effective; instead going for cluttered HUD full of relevant figures.
Most of the levels are very similar. I find this frustrating, because the levels that are different are very innovative, but they are far too few. If the gameplay could be fine tuned and the levels given more variation, this game could easily be an 8. It's obvious potential has sadly been neglected. This is a good arcade romp all the same.
PC REQUIREMENTS: Directx5, pentium II, 3 MB hard disk space
THE REVIEWER ALSO RECOMMENDS THIS SIMILAR GAME: Chicken Invaders [10/10] REVIEWED BY Aguydude
3D Breakout
3D Breakout features 15 levels of stunning graphics and crispy sound effects that will blow your mind away! This game is simply a paddle game that belongs to the higher dimension of game creativity. It's OpenGL empowered with very cool particle effects and a rendered 3D well in which the ball bounces. You can change the game settings in the gameplay (press F2) to set the bat power, particle density etc. If the game runs too slow or you have a hard time to see the ball, disable the particle rendering. It's a little tricky to get adjusted to the prespective. NOTE: The source code (written in C using VC++) is included with the game.
PC REQUIREMENTS: 3D videocard with OpenGL support
GAME AUTHOR Bill Carter REVIEWED BY Boson
STAFF RATING 10/10
USER RATING 4.5/10
FILE SIZE 1.5 MB
FILE DATE Jan 01, 2002
UPLOADED Feb 21, 2002 DEV TOOL VC++
3D Pacman Board
This pacman game has some cool features such as a transporter which will warp you across the board. And even though the game author has made a valiant attempt to create a pacman clone with a pretty neat pseudo-3D (isometric) perspective, the gameplay itself is not as smooth as I had hoped. At times, it's hard to move the pacman guy through the narrow pathways. When I tested the game, the pacman ghosts also seemed to cluster together which made it hard to clear the top portion of the board.
A.M.I.
A.M.I. (Alien Monsters Invasion) is based on the classic Space Invaders game. This version has many humorous ingredients, both visual and auditive, that pervade the gameplay. Naturally, the game is repetitive but it's in the nature of a Space Invaders game. So providing that you enjoy this type of classic gaming, A.M.I is a great cloned version that will keep you busy for hours and hours with its 60 levels and tons of various well-designed alien creatures. I especially enjoyed the different weapons beyond the traditional one. I only found a few minor drawbacks and they are: (i) Save option not on every level (every 7th level), (ii) The alien don't shoot back until you reach level 4, and (iii) Inanimative aliens.